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Shmulik Meshulam
Shmulik Meshulam
3D Animator | Character Animation, Motion Design & VFX
Tel-Aviv, Israel

Summary

I'm a 3D Animator and Motion Designer with 6+ years of experience across game development, commercial production, cinematics, and creative 3D content.

I specialize in character animation, motion design, and VFX, with rigging support when needed for animation-ready workflows. My focus is on polished, expressive, production-ready work built around timing, clarity, and animation that communicates exactly what it should.

Blender is my primary 3D tool. I also work with After Effects, Premiere, Photoshop, and Substance Painter depending on the project pipeline.

I work under my studio brand, Animesh Forge, with game studios, agencies, brands, and independent creators - locally in Israel and internationally.

Feel free to reach out!

Skills

Character Animation3D AnimationMotion GraphicsVR Animation3D ModelingTexturingShadingRenderingGame DesignVideo EditingCompositingGameplay

Software proficiency

Maya
Maya
Blender
Blender
Unity
Unity
Substance 3D Painter
Substance 3D Painter
After Effects
After Effects
Photoshop
Photoshop
Premiere
Premiere

Reel

Experience

  • Founder & 3D Animator at Animesh Forge
    Tel Aviv, IL
    January 2026 - Present

    Providing freelance 3D animation and content services for games, brands and

    creative projects.

    Creating character animation, motion content and production-ready 3D assets from

    brief to final delivery.

    Managing client communication, scope, feedback cycles and final delivery with a

    focus on quality and reliability.

  • 3D Animator & 3D Lead at Oligame
    IL
    August 2023 - March 2025

    Produced character, object and particle animations through to Unity-ready final

    assets.

    Supported modeling, textures, shaders, rigs and presentation renders when needed.

    Took on 3D Lead responsibilities during the last half year, supporting visual direction

    and production priorities.

  • 3D Animator at Liniad
    IL
    December 2020 - January 2023

    Created varied animation projects and managed 3D content production for studio

    clients across different requirements.

    Worked on character animation, rigging, effects, motion graphics, AR lenses/filters

    and general 3D production.

    Contributed to projects for brands including Rovio, Zynga, King, Plarium, Warner

    Bros and others.

  • 3D Animator & Generalist at SM - Animation & 3D
    IL
    September 2020 - December 2020

    Created animations and 3D characters for games, product commercials and

    independent projects.

    Delivered projects connected to Playtika, Starkist and additional commercial work.

    Managed client briefs, animation revisions and final delivery as a freelance creator.

  • 3D Animator at Cortica
    IL
    January 2020 - July 2020

    Built and modified character rigs for production animation tasks.

    Created hyper-realistic animation, retargeted motion capture and used rotoscoping

    when required.

    Worked with HumanIK, Advanced Skeleton and Mixamo to support character

    animation workflows.